JEREMY BOISSINOT | MATTE PAINTING TD CG Environment | Matte Painting | Scripting
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THE TWILIGHT SAGA: ECLIPSE (2010)

3D geometry modeling for matte painting projection
Matte painting layering


JONAH HEX (2010)

3D geometry modeling for matte painting projection
Matte painting projection set up
Passes set up and rendering


REPO MEN (2010)

3D tracking and layout
Modeling and texturing
Passes set up and rendering


AMELIA (2009)

3D tracking and layout
3D geometry modeling for matte painting projection
Matte painting layering and layers passes for matte painters
Matte painting projection set up
Passes set up and rendering


TERMINATOR SALVATION (2009)

3D tracking and layout
Foreground elements modeling and texture UV’s
Assets clean up and set up for matte painting layout
Matte painting layering and layers passes for matte painters
Matte painting projection set up
Passes set up and rendering


MR. NOBODY (2009)

Buildings modeling and texturing for a modern city matte paintings used in several shots
City layouts set up and tool for changing model resolution
Matte painting layering and layers passes for matte painters
Matte painting projection set up
System for generating a city traffic
Animation sequences of vehicles, elevators, shuttles, planes, helicopters
Passes set up and rendering


THE DAY THE EARTH STOOD STILL (2008)

3D geometry modeling for matte painting projection
Matte painting layering and layers passes for matte painters
Matte painting projection set up with multiple projection cameras and multiple projection layers
Tool for texturing buildings
Hero buildings textures
Passes set up and rendering to comp